Process

Inspiration
I never really played games. I spent my school years at an all‑girls boarding school, sneaking DS time and playing flash games in the computer room before a specific site got restricted. This project is a tribute to flash games and is deeply inspired by the hand-drawn comics I devoured during my emo phase. It’s the game I wish I’d had as a teenager
Development Journey
Prototype (2 weeks)
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Implemented a basic parallax hallway
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Collision‑triggered “zombify” events
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Hand‑drawn sketches
Beta (3 months)
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Polished the zombie AI
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Wrote and integrated in‑game dialogue
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Finalized all character and environment art in Illustrator
Key inspirations:
- Chica‑Loca: Their “City Girl,” “Rock Chick,” and “Glam” themes perfectly capture the Y2K‑era femininity I grew up with
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Emily the Strange: A bored, deadpan teenage girl living in her own illustrated world
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Ashley Williams: The mixing of nostalgic songs in her recent London fashion week show inform my my soundtrack’s atmosphere
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Zombie Daisuki
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Gekidan Inu Curry: Surreal, hand‑painted art in game format
dress up zombie
Youre at school and all boys turned to Zombies - defeat them go to the mall and keep your money !
Status | Released |
Author | 1Gabriella23 |
More posts
- code systems9 days ago
- Music9 days ago
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